Edition draft-56 · Draft · Source-reviewed instructions · Native coverage incomplete

Chapter 23

Export

Choose an export type #

Use the save/export menu for project, MIDI, JI, DAWProject, or audio output. A project keeps DonutStudio editing state. MIDI and JI export note and tuning data rather than an audio mix. DAWProject exchanges supported session content.

Choose Export Audio... in the standalone application to render audio. Audio rendering is rejected when DonutStudio runs inside a hosted plugin wrapper. In a DAW, use the host render or bounce workflow for the plugin output.

Set audio format and range #

The Format buttons allow WAV, FLAC, Opus, Vorbis, and MP3, including more than one format for the same render. WAV starts selected. WAV and FLAC offer 16-bit or 24-bit output, with 24-bit selected initially.

Sample Rate offers 44100 Hz, 48000 Hz, and 96000 Hz, starting at 44100 Hz. The lossy Bitrate menu ranges from 64 to 500 kbps and starts at 192 kbps. The encoder maps this selection to its own bitrate or quality settings; do not treat every number as an exact final file bitrate.

Check Start and End under Time Range before exporting. They are beats, and the dialog pre-fills an estimated content range. Set a wider range when the material you need extends beyond it. Max decay tail limits rendering after the content, from zero to 15 seconds. The initial maximum is 15 seconds.

Dither adds TPDF dither for low-bit-depth output. It is recommended for 16-bit export and does not turn a lossy file into a lossless one. Press Export, choose a destination, and wait for completion. Cancel requests cancellation of an active export.

Exporting WAV or FLAC to an existing destination replaces that file when the render completes. Cancellation or failure before that file is published preserves its previous contents. In a multi-format export, each file is replaced separately, so the files do not update as one transaction.

Repeated, shorter, cancelled and failed WAV/FLAC exports have been checked in the Linux standalone app. Windows and macOS behavior and external MP3/Opus encoders remain unverified for this draft.

Check encoder prerequisites #

WAV, FLAC, and Vorbis use the application audio writers. MP3 requires LAME support. A build with integrated LAME can encode directly. Otherwise the external lame or lame.exe encoder must be available next to the application or on the system PATH.

Opus requires a build with the integrated Opus export encoder. Merely selecting Opus does not install that encoder. A build without it skips Opus output. Multi-format export can still create other files when one requested format is unavailable, so inspect every expected extension in the destination.

Use WAV as a first diagnostic render when a compressed format fails. Listen to the finished file in a separate player and check its duration and channel content before sharing it.

Export project track stems #

Export stems (one file per track) writes selected project track renders into a folder. It does not separate a finished song into vocals, drums, and bass.

The current track list comes from tracks containing non-muted notes. Audio-only tracks with no such notes are not included in that list. The one-file-per-track label therefore does not guarantee a file for every audio track in the project.

Check the stem folder against your intended track list, then listen to each file. If an audio-only track is missing, use a separate mix export for the required material and verify that file. Do not assume a successful export status means all requested track content was included.

Check the rendered result #

Before a final render, check source files, enabled instruments, cached vocal results, effects, routing, range, and encoder availability. Then compare the finished file with project playback. Export availability does not guarantee that a missing sample, failed voice render, or unavailable plugin has been repaired.

Keep an editable project alongside the render. A flattened audio file cannot restore per-note lyrics, harmonic links, clip edits, or an effect chain.